#ifndef CMAKER_H

#define CMAKER_H

#include "CScene.h"

class CMaker : public CScene
{
public :
						CMaker(void);
						~CMaker(void);

			void		put(void);
			void		setKeyBoardState(int const _nState,int const _nKey);
			void		setMouseState(int const _nState, int const _nX, int const _nY);

			int			run(void);

private :
			void		mouseCheck(void);
};

#endif